Key among these needs is the requirement for digital fabrics to look and behave in precisely the same way as physical fabrics, to avoid creating a disconnect between 3D digital assets and the eventual end product. These Tech Firms Want to Lift Customer Loyalty and Adobe noted that in 2022, the apparel and footwear industries rely heavily on digital fabrics as a cornerstone of digital product creation–the processes replacing physical product samples, simulated new designs and goods sold to consumers through virtual photography, and continued to collaborate with suppliers during the pandemic. Leveraging Adobe Substance 3D applications, the workflow to create the collection uses scan and procedural creation and allows design and development teams to innovate with confidence, bridging the gap between digital and physical. Available through the Adobe Substance 3D Assets library and on, the collection blends the flexibility and rapid visualization potential of digital materials with the benefits of traditional material sourcing. The two organizations developed a new collection of virtual materials that they say accurately represent manufacturable physical fabrics. Cotton Incorporated and Adobe have collaborated to demonstrate and showcase a new material workflow using Adobe Substance 3D applications, designed to unify digital and physical materials.
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